/*
* CombineElement.cs
*
* This work is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published
* by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This work is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*
* As a special exception, the copyright holders of this library give
* you permission to link this library with independent modules to
* produce an executable, regardless of the license terms of these
* independent modules, and to copy and distribute the resulting
* executable under terms of your choice, provided that you also meet,
* for each linked independent module, the terms and conditions of the
* license of that module. An independent module is a module which is
* not derived from or based on this library. If you modify this
* library, you may extend this exception to your version of the
* library, but you are not obligated to do so. If you do not wish to
* do so, delete this exception statement from your version.
*
* Copyright (c) 2003 Per Cederberg. All rights reserved.
*/
using System.IO;
namespace PerCederberg.Grammatica.Parser.RE {
/**
* A regular expression combination element. This element matches
* two consecutive elements.
*
* @author Per Cederberg, <per at percederberg dot net>
* @version 1.0
*/
internal class CombineElement : Element {
/**
* The first element.
*/
private Element elem1;
/**
* The second element.
*/
private Element elem2;
/**
* Creates a new combine element.
*
* @param first the first element
* @param second the second element
*/
public CombineElement(Element first, Element second) {
elem1 = first;
elem2 = second;
}
/**
* Creates a copy of this element. The copy will be an
* instance of the same class matching the same strings.
* Copies of elements are necessary to allow elements to cache
* intermediate results while matching strings without
* interfering with other threads.
*
* @return a copy of this element
*/
public override object Clone() {
return new CombineElement(elem1, elem2);
}
/**
* Returns the length of a matching string starting at the
* specified position. The number of matches to skip can also be
* specified, but numbers higher than zero (0) cause a failed
* match for any element that doesn't attempt to combine other
* elements.
*
* @param m the matcher being used
* @param str the string to match
* @param start the starting position
* @param skip the number of matches to skip
*
* @return the length of the longest matching string, or
* -1 if no match was found
*/
public override int Match(Matcher m,
string str,
int start,
int skip) {
int length1 = -1;
int length2 = 0;
int skip1 = 0;
int skip2 = 0;
while (skip >= 0) {
length1 = elem1.Match(m, str, start, skip1);
if (length1 < 0) {
return -1;
}
length2 = elem2.Match(m, str, start + length1, skip2);
if (length2 < 0) {
skip1++;
skip2 = 0;
} else {
skip2++;
skip--;
}
}
return length1 + length2;
}
/**
* Prints this element to the specified output stream.
*
* @param output the output stream to use
* @param indent the current indentation
*/
public override void PrintTo(TextWriter output, string indent) {
elem1.PrintTo(output, indent);
elem2.PrintTo(output, indent);
}
}
}