Advanced menu

This menu allows the user to change the behaviour of the fighters. 

The Attack slider sets the agressivity of the fighters.
If it is set on the right, fighters eat each other very fast.
If it is set on the left, it takes ages to fighters to change teams. 

The Defense slider sets the capacity that the fighters have to regenerate themselves.
The more it is on the right, the faster fighters regenerate. 

The New health slider sets the health of the fighters which have just changed teams.
The more it is on the left, the weaker these fighters will be. 

The Winner help slider controls a parameter which causes fighters to attack with various strength depending on how many fighters belong to their team.
Not very clear...
Let's just say that: 
* If this slider is set on the right, the more fighters you have in your team, the more aggressive they will become. 
* If it is centered, all the fighters of every team will always attack with the same strength. 
* If it is set on the left, the less fighters you have, the stronger they will be. In this mode, games usually never end. 

The Cpu strength parameter never makes the computer more intelligent than a monkey.
But if you set it on the right, it advantages the machine outrageously and fighters controlled by the cpu will be really strong.
So to get rid of them you'll definitely need to be clever.
Again and again, don't forget that Liquid War was conceived as a multiplayer game and that playing against the computer is not really an interesting thing to do. 