sdlgfx_pixelColor:sdlgfx_pixelColor(array *surf,long x, long y, long color)
sdlgfx_pixelRGBA:sdlgfx_pixelRGBA(array *surf,long x, long y, long r, long g, long b, long a)
sdlgfx_hlineColor:sdlgfx_hlineColor(array *surf, long x1, long x2, long y1, long color)
sdlgfx_hlineRGBA:sdlgfx_hlineRGBA(array *surf, long x1, long x2, long y1, long r, long g, long b, long a)
sdlgfx_vlineColor:sdlgfx_vlineColor(array *surf, long x, long y1, long y2, long color)
sdlgfx_vlineRGBA:sdlgfx_vlineRGBA(array *surf, long x, long y1, long y2, long r, long r, long g, long b, long a)
sdlgfx_rectangleColor:sdlgfx_rectangleColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_rectangleRGBA:sdlgfx_rectangleRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_boxColor:sdlgfx_boxColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_boxRGBA:sdlgfx_boxRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_lineColor:sdlgfx_lineColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_lineRGBA:sdlgfx_lineRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_aalineColor:sdlgfx_aalineColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_aalineRGBA:sdlgfx_aalineRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_circleColor:sdlgfx_circleColor(array *surf,long x1, long y1, long radius, long color)
sdlgfx_circleRGBA:sdlgfx_circleRGBA(array *surf,long x1, long y1, long radius, long r, long g, long b, long a)
sdlgfx_aacircleColor:sdlgfx_aacircleColor(array *surf,long x1, long y1, long radius, long color)
sdlgfx_aacircleRGBA:sdlgfx_aacircleRGBA(array *surf,long x1, long y1, long radius, long r, long g, long b, long a)
sdlgfx_filledCircleColor:sdlgfx_filledCircleColor(array *surf,long x1, long y1, long radius, long color)
sdlgfx_filledCircleRGBA:sdlgfx_filledCircleRGBA(array *surf,long x1, long y1, long radius, long r, long g, long b, long a)
sdlgfx_ellipseColor:sdlgfx_ellipseColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_ellipseRGBA:sdlgfx_ellipseRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_aaellipseColor:sdlgfx_aaellipseColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_aaellipseRGBA:sdlgfx_aaellipseRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_filledEllipseColor:sdlgfx_filledEllipseColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_filledEllipseRGBA:sdlgfx_filledEllipseRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_pieColor:sdlgfx_pieColor(array *surf,long x1, long y1, long rad, long start, long end, long color)
sdlgfx_pieRGBA:sdlgfx_pieRGBA(array *surf,long x1, long y1, long x2, long rad, long start, long end, long r, long g, long b, long a)
sdlgfx_filledPieColor:sdlgfx_filledPieColor(array *surf,long x1, long y1, long rad, long start, long end, long color)
sdlgfx_filledPieRGBA:sdlgfx_filledPieRGBA(array *surf,long x1, long y1, long rad, long start, long end, long r, long g, long b, long a)
sdlgfx_trigonColor:sdlgfx_trigonColor(array *surf,long x1, long y1, long x2, long y2, long x3, long y3, long color)
sdlgfx_trigonRGBA:sdlgfx_trigonRGBA(array *surf,long x1, long y1, long x2, long y2, long x3, long y3, long r, long g, long b, long a)
sdlgfx_aatrigonColor:sdlgfx_aatrigonColor(array *surf,long x1, long y1, long x2, long y2, long x3, long y3, long color)
sdlgfx_aatrigonRGBA:sdlgfx_aatrigonRGBA(array *surf,long x1, long y1, long x2, long y2, long x3, long y3, long r, long g, long b, long a)
sdlgfx_filledTrigonColor:sdlgfx_filledTrigonColor(array *surf,long x1, long y1, long x2, long y2, long x3, long y3, long color)
sdlgfx_filledTrigonRGBA:sdlgfx_filledTrigonRGBA(array *surf,long x1, long y1, long x2, long y2, long x3, long y3, long r, long g, long b, long a)
sdlgfx_polygonColor:sdlgfx_polygonColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_polygonRGBA:sdlgfx_polygonRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_aapolygonColor:sdlgfx_aapolygonColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_aapolygonRGBA:sdlgfx_aapolygonRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_filledPolygonColor:sdlgfx_filledPolygonColor(array *surf,long x1, long y1, long x2, long y2, long color)
sdlgfx_filledPolygonRGBA:sdlgfx_filledPolygonRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_texturedPolygon:sdlgfx_texturedPolygon
sdlgfx_bezierColor:sdlgfx_bezierColor(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_bezierRGBA:sdlgfx_bezierRGBA(array *surf,long x1, long y1, long x2, long y2, long r, long g, long b, long a)
sdlgfx_characterColor:sdlgfx_characterColor(array *surf,long x1, long y1, char c, long color)
sdlgfx_characterRGBA:sdlgfx_characterRGBA(array *surf,long x1, long y1, char c, long r, long g, long b, long a)
sdlgfx_stringColor:sdlgfx_stringColor(array *surf,long x1, long y1, string text, long color)
sdlgfx_stringRGBA:sdlgfx_stringRGBA(array *surf,long x1, long y1, string text, long r, long g, long b, long a)
sdlgfx_gfxPrimitivesSetFont:sdlgfx_gfxPrimitivesSetFont
sdlgfx_rotozoomSurface:sdlgfx_rotozoomSurface
sdlgfx_rotozoomSurfaceXY:sdlgfx_rotozoomSurfaceXY
sdlgfx_zoomSurface:sdlgfx_zoomSurface
sdlgfx_initFramerate:sdlgfx_initFramerate
sdlgfx_setFramerate:sdlgfx_setFramerate
sdlgfx_getFramerate:sdlgfx_getFramerate
sdlgfx_framerateDelay:sdlgfx_framerateDelay
