0000000000000000000000000000000000000000 a5c08cbded8622e851340c58f3e458f54125e2ff Emanuele Rocca <ema@linux.it> 1189111453 +0200	commit (initial): Initial commit.
a5c08cbded8622e851340c58f3e458f54125e2ff 7a072808fd1443c34093d64b384878d13b11f349 Emanuele Rocca <ema@linux.it> 1189114130 +0200	commit: cli: print a nice message on ctrl+c
7a072808fd1443c34093d64b384878d13b11f349 59f064098ac7148da596f3893b3ba524473c70e7 Emanuele Rocca <ema@linux.it> 1189165517 +0200	commit: cli: menu improved, avoid hardcoding player name.
59f064098ac7148da596f3893b3ba524473c70e7 998ab1358cd4b0f3fb1a89e824092a243b888a5b Emanuele Rocca <ema@linux.it> 1189187771 +0200	pull ssh://git.sv.gnu.org/srv/git/pryscola.git: Fast forward
998ab1358cd4b0f3fb1a89e824092a243b888a5b 02fd1b38cd806e61e508277b84360be2990cbe3d Emanuele Rocca <ema@linux.it> 1189193472 +0200	commit: Game.getplayers() added; implemented random choice of nonhuman opponents
02fd1b38cd806e61e508277b84360be2990cbe3d 8e1a1a548e64cdc24f442900fbe1b44f9a7edb49 Emanuele Rocca <ema@linux.it> 1189207895 +0200	commit: Added Deck.removetwo() which removes the first 'two' encountered. Needed in three players mode.
8e1a1a548e64cdc24f442900fbe1b44f9a7edb49 4aa5e380898b5e34b12db2d4ea74631bd53de642 Emanuele Rocca <ema@linux.it> 1189238220 +0200	commit: Added Card.isbriscola(briscola), some bug and docstring fixes.
4aa5e380898b5e34b12db2d4ea74631bd53de642 a5c85baf6bcacb16239051ea64648528cfde78af Emanuele Rocca <ema@linux.it> 1189243396 +0200	commit: briscola: added Game.computeresults() which sets winnerplayer (or winnerteam) and points. User interfaces can access this data and present it in Game.showresults().
a5c85baf6bcacb16239051ea64648528cfde78af 6e354cf2b915adf12973b65e374a102113953264 Emanuele Rocca <ema@linux.it> 1189253888 +0200	commit: gui: implemented almost everything, only for what concerns 'two players' mode.
