# Makefile for Win32



!include <win32.mak>



TOP = ../..



SRCS = smap_buildsmap.c smap_context.c smap_create.c smap_destroy.c smap_drawmesh.c smap_flag.c smap_makemesh.c smap_nearfar.c smap_rvec2st.c smap_set.c smap_setfunc.c smap_setvec.c smap_texdim.c smap_texobj.c

OBJS = $(SRCS:.c=.obj)



all	: glsmap.lib



!include "$(TOP)/glutwin32.mak"



glsmap.lib : $(OBJS)

	lib -out:glsmap.lib $(OBJS)

