
2003-09-04  Christian Mauduit (ufoot@ufoot.org)

	* Added a "why source is so big entry to the FAQ".

	* Fixed the "filler" graphics for default and psycho themes.

	* Updated the footer menu messages.

	
2003-08-31  Christian Mauduit (ufoot@ufoot.org)

	* Implemented a test for "missing map checksums".
	
	* Updated the docs.


2003-08-17  Christian Mauduit (ufoot@ufoot.org)
	
	* Updated ./configure so that it checks for zlib.h

	* Implemented a checksum system to check for map consistency accross
	the network.


2003-08-16  Christian Mauduit (ufoot@ufoot.org)
	
	* Map serialization works, needs to be tested though.


2003-08-15  Christian Mauduit (ufoot@ufoot.org)
	
	* Updated config.guess and config.sub.

	* Updated my snail mail address.


2003-05-25  Christian Mauduit (ufoot@ufoot.org)

	* Started to implement map serialization for future network
	improvement when connecting on a server when players have been
	playing for a long time.

	* Added volume to barnum.xm's and bellacia.xm's notes.


2003-05-21  Christian Mauduit (ufoot@ufoot.org)

	* Finished tiptalalaptiptop.xm and added it to both default and psycho
	themes.


2003-05-20  Christian Mauduit (ufoot@ufoot.org)

	* Preparing a new music for the default theme.


2003-05-18  Christian Mauduit (ufoot@ufoot.org)

	* Removed the .xm file (too ugly!)

	* Added another .xm file for the psycho theme.


2003-05-17  Christian Mauduit (ufoot@ufoot.org)

	* Lofi 22khz samples are now correctly generated.

	* My first self-composed .xm file "brouhahaaatchoum.xm" is finally
	ready yet not very impressive nor beautiful 8-/


2003-05-04  Christian Mauduit (ufoot@ufoot.org)

	* Added more samples.


2003-05-02  Christian Mauduit (ufoot@ufoot.org)

	* Added tons of sample, to compose modules in the very near 
	future 8-)


2003-05-01  Christian Mauduit (ufoot@ufoot.org)
	
	* Updated some graphics ("filler" bitmaps)


2003-04-30  Christian Mauduit (ufoot@ufoot.org)

	* Variable size maps work (although graphics and documentation 
	aren't finished yet...).


2003-04-29  Christian Mauduit (ufoot@ufoot.org)

	* Started to implement variable size maps.

	* Created square "filler" bitmaps to support variable size maps.


2003-04-16  Christian Mauduit (ufoot@ufoot.org)

	* Metaserver now supports HTTP 1.1.


2003-04-15  Christian Mauduit (ufoot@ufoot.org)

	* Added a blinking cursor at the end of the current line in the
	in-game chat.


2003-04-13  Christian Mauduit (ufoot@ufoot.org)

	* Done with chat, it works 8-)


2003-04-12  Christian Mauduit (ufoot@ufoot.org)

	* Chat support is on its way. Experimental console chat for now.


2003-04-11  Christian Mauduit (ufoot@ufoot.org)

	* Worked on chat support.

	* Options --version and --help are now supported.


2003-04-10  Christian Mauduit (ufoot@ufoot.org)

	* Added a (yet empty) module to handle chat messages.

	* Using lowercase tags in XML docs, and added a dtd.

	* Updated copyright notice.


2002-11-19  Christian Mauduit (ufoot@ufoot.org)

	* Added a "make config" target. Behavior is now similar to Liquid War.


2002-11-18  Christian Mauduit (ufoot@ufoot.org)

	* Clients can now decide not to send their password.

	* Implemented a basci password check.

	* Added a module to calculate checksum (based on MD5).

	* The snprintf "portable" function is now activated automatically
	if not present in standard library.

	* Included source of md5 and snprintf projects for further use.

	* Started to implement password support for network games.

	* Added a "system" menu and moved some menu items.


2002-11-17  Christian Mauduit (ufoot@ufoot.org)

	* Fixed bug in buffered socket object, caused accepted sockets to be
	never flushed.


2002-11-14  Christian Mauduit (ufoot@ufoot.org)

	* Added some mutex stuff in the ClientProtocol class


2002-11-04  Christian Mauduit (ufoot@ufoot.org)
	
	* Implemented a primitive check of which events are allowed on a given
	channel. Should help preventing cheating.

	* Network games now work again 8-)

	* Fixed some network bugs.


2002-11-02  Christian Mauduit (ufoot@ufoot.org)

	* Fixed bugs in the bufferedsocket object.

	* Removed all references to ClanLib network channels.

	* Added a "console dump" mode for network traffic. Usefull
	for debugging.


2002-11-01  Christian Mauduit (ufoot@ufoot.org)

	* Fixed an ugly bug concerning accepted sockets (they were 
	closed right away...)

	* The "centered" messages now blink after 5 seconds.

	* Implemented buffered sockets.


2002-10-29  Christian Mauduit (ufoot@ufoot.org)
	
	* Music is now activated when the game *really* starts.

	* Changed some log messages

	* Bug-fix in liblua detection


2002-10-28  Christian Mauduit (ufoot@ufoot.org)
	
	* Change U61_LUA40 to U61_DEF_LUA40

	* Connection with the meta-server works again.

	* Removed all references to clanNetwork. Network support is
	temporarily broken.


2002-10-27  Christian Mauduit (ufoot@ufoot.org)
	
	* Finally fixed the liblua detection.

	* Updated my GnuPG info.

	* Updated the configure script so that it's more "csh friendly".

	
2002-08-26  Christian Mauduit (ufoot@ufoot.org)
	
	* Minor meta-server update.
	

2002-08-17  Christian Mauduit (ufoot@ufoot.org)
	
	* Centered and enhanced the "Not ready"/"Ready" messages.

	* Added a U61_System class to encapsulate CL_System


2002-08-16  Christian Mauduit (ufoot@ufoot.org)

	* The log functions now use a mutex, since I suspect there are
	responsible from some GPF when making HTTP requests.

	* All command line define values begin by U61_DEF_

	* Re-enabled debug mode under Linux (chosen in ./configure)

	* Renamed debug.* to log.*


2002-08-15  Christian Mauduit (ufoot@ufoot.org)

	* Limited the number length of player names to 6 chars.

	* Updated all the "U61_Edit" related menu items. It's now possible
	to use both insert and non-insert modes.

	* Added mouse pointer and buttons support in the menus.


2002-08-14  Christian Mauduit (ufoot@ufoot.org)

	* Added a nicer mouse cursor + better mouse thread handling.


2002-08-13  Christian Mauduit (ufoot@ufoot.org)

	* Added mouse pointer support, and an ugly temporary mouse
	cursor sprite.

	* Re-imported the good old uwoman_unif map background.

	* The text displayer now wraps text in an "intelligent" manner,
	ie it cuts lines where there are spaces.
	

2002-08-12  Christian Mauduit (ufoot@ufoot.org)

	* Code cleanup
	
	* Moved bellaciao.xm to the fanfare theme.
	
	* It's now possible to wait each other before a network game
	starts. Will be usefull later to implement chat.
	
	* The text displayer now has LEFT/CENTER/RIGHT align options.


2002-08-11  Christian Mauduit (ufoot@ufoot.org)

	* Fixed a segfault in the game registering function (the function
	U61_Http::format_url_param had a bug hudge ugly bug...)

	* Menu items can now be more than 1 line long.

	* Added an object dedicated to displaying text (U61_TextDisplayer)


2002-08-10  Christian Mauduit (ufoot@ufoot.org)

	* It's now possible to abort a client connection on a server,
	since connection is done in a different thread.

	* The clients now displas informations while connecting on a
	server.
	

2002-08-09  Christian Mauduit (ufoot@ufoot.org)

	* U61 now handles the ClanLib CL_System::sig_quit message. Does 
	not seem to work under X-Win though...

	* Removed the old obsolete "broadcast" code


2002-08-08  Christian Mauduit (ufoot@ufoot.org)

	* Changed the max frames per sec default and limit values

	* It's now possible to connect automatically on a server found
	with the meta-server.
	

2002-08-07  Christian Mauduit (ufoot@ufoot.org)

	* Game clients are now able to get the list of available servers
	and display the informations they got. It's not possible to
	connect automatically on a found server yet.
	

2002-08-06  Christian Mauduit (ufoot@ufoot.org)

	* Game clients are now able to get the list of available servers
	from the meta-server. They are not yet able to display it though.
	

2002-08-05  Christian Mauduit (ufoot@ufoot.org)

	* Added a 32x32 .xpm icon.
	
	* Added an empty "find internet games" menu.
	
	* New hotkey: F10 exits the game without any warning.
	
	* Servers are now able to register themselves on the meta-server.


2002-08-01  Christian Mauduit (ufoot@ufoot.org)

	* Changed library URLs in install docs.


2002-07-31  Christian Mauduit (ufoot@ufoot.org)

	* Added an empty socket module, for further meta-server coding.


2002-07-29  Christian Mauduit (ufoot@ufoot.org)

	* Updated source files so that they refer to Savannah instead of
	SoureForge

	* Implemented some macros which should prevent buffer overflows.
	Basically, all class to sprintf, strcat, strcpy have been replaced
	by wrappers which call snprintf, strncat and strncpy.
	
	* Started to implement communication with the meta-server.
	

2002-07-27  Christian Mauduit (ufoot@ufoot.org)

	* Code cleanup concerning initializations.


2002-07-25  Christian Mauduit (ufoot@ufoot.org)

	* version 1.0.1 released

	* updated the RPM spec file
	

2002-07-24  Christian Mauduit (ufoot@ufoot.org)

	* Updated the docs.


2002-07-23  Christian Mauduit (ufoot@ufoot.org)

	* u61.dsp is now generated by ./configure.


2002-07-22  Christian Mauduit (ufoot@ufoot.org)

	* Tried to fix the Win32 "application won't exit" problem, which is
	apparently due to ClanLib not being able to free sound ressources.

	* The win32 .exe now has a "built-in" icon.

	
2002-07-19  Christian Mauduit (ufoot@ufoot.org)

	* Fixed a MikMod playback issue (player would loop on the last
	chunk of music once the music is finished).
	

2002-07-18  Christian Mauduit (ufoot@ufoot.org)

	* Fixed some the makefile for windows


2002-07-15  Christian Mauduit (ufoot@ufoot.org)

	* The configure script is now able to detect the Debian-style lua,
	that's to say library renamed to liblua40.lib and headers in
	<lua40/lua.h> instead of a plain <lua.h>

	* Fixed the static binary generation

	
2002-05-21  Christian Mauduit (ufoot@ufoot.org)

	* Prepared a snapshot for the Debian project

	* Added Texinfo documentation

	* Rewrote the Makefiles and configure scripts

	* Minor bug-fixes

	* U61 now respects the FHS (binaries in $prefix/games)
	
	* New "unstable" curse by Jimmy Kaplowitz

	* Added an "uninstall" target

	* Added a script to build releases automatically

	* u61 and u61-data now use the same source tree again...


2001-08-17  Christian Mauduit (ufoot@ufoot.org)

	* version 1.0.0 released

	* bug-fixes
	
	
2001-05-01  Christian Mauduit (ufoot@ufoot.org)

	* version 0.4.1 released

	* the game is now ClanLib 0.5.x (latest CVS) compliant

	
2001-02-15  Christian Mauduit (ufoot@ufoot.org)

	* version 0.4.0 released

	* cross-platform support (windows binaries available)

	* music support (uses MikMod)

	
2001-01-21  Christian Mauduit (ufoot@ufoot.org)

	* version 0.3.3 released

	* added scores

	* added an icon

	
2000-12-24  Christian Mauduit (ufoot@ufoot.org)

	* version 0.3.2 released

	* 2 new themes

	
2000-11-25  Christian Mauduit (ufoot@ufoot.org)

	* version 0.3.1 released

	* cleaned up the scripts

	* bug-fixes
	
	
2000-11-05  Christian Mauduit (ufoot@ufoot.org)

	* version 0.3.0 released

	* u61 and u61-data have been split

	* documentation in HTML and PostScript

	
2000-08-21  Christian Mauduit (ufoot@ufoot.org)

	* version 0.2.2 released

	* network game works (experimental).

	
2000-08-17  Christian Mauduit (ufoot@ufoot.org)

	* version 0.2.1 released

	* client can connect on server. No interaction yet.


2000-08-08  Christian Mauduit (ufoot@ufoot.org)

	* version 0.2.0 released

	* network code under heavy construction. not useable yet.

	
2000-07-11  Christian Mauduit (ufoot@ufoot.org)

	* version 0.1.3 released

	* new font

	* bug-fixes

	
2000-06-19  Christian Mauduit (ufoot@ufoot.org)

	* version 0.1.2 released

	* game playable by "end-users"

	
2000-05-28  Christian Mauduit (ufoot@ufoot.org)

	* version 0.1.1 released

	* menus and config systems updated

	* it's possible to use different scripts (rules)

	
2000-05-20  Christian Mauduit (ufoot@ufoot.org)

	* version 0.1.0 released

	* game is playable (experimental)

